Monday, August 4, 2014

Entry For Polycount UT Concept Art Master Challenge Competition (Another WIP and the final image for submission)



Entry For Polycount UT Concept Art Master Challenge Competition (WIP)

http://www.polycount.com/forum/showthread.php?p=2112916#post2112916
My idea is fairly simple. An underground excavation site of a mysterious ancient Egyptian facility that had some sort of electric or high tech function. The main areas have been mostly excavated, and now the scientists are experimenting with and trying to re-activate whatever this giant facility is.


The idea is to mix high tech modern excavation/research stuff with ancient egyptian stuff. One or two other people in the contest are going with something similar, and I'm liking it. It could be a fresh theme for UT.

This map takes inspiration from Serpentine, my personal favorite map in UT2003. The part that inspired me was having a maze-like floor level that you could fall into, and your gameplay situation would instantly change.

I have really been struggling with this all month in different capacities. I'm a total newb. But I'm passionate about UT, so we'll see what happens. I'll do as much more as I can today and submit in the final thread tonight.